61. Libgdx cross-platform game development cookbook
Author: David Saltares Márquez, Alberto Cejas Sánchez
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer animation,Computer games-- Design,Computer games-- Programming,Computer graphics
Classification :
QA76
.
76
.
C672
.
M37
2014


62. Macromedia Flash MX ActionScript for fun & games
Author: / Gary Rosenzweig
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Flash (Computer file),ActionScript (Computer program language),Computer animation
Classification :
QA76
.
76
.
C672
,
R67
2002


63. Macromedia Flash MX ActionScript for fun & games /
Author: Gary Rosenzweig.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Flash (Computer file),Flash (Computer file),ActionScript (Computer program language),Computer animation.,Computer games-- Programming.,ActionScript (Computer program language),ActionScript (Computer program language),Computer animation.,Computer animation.,Computer games-- Programming.,Computer games-- Programming.,COMPUTERS-- Digital Media-- General.,COMPUTERS-- Interactive & Multimedia.,COMPUTERS-- Web-- Site Design.,COMPUTERS-- Web-- User Generated Content.
Classification :
QA76
.
76
.
C672
R67
2002


64. Macromedia Flash MX Game Design Demystified
Author: \ Jobe Makar
Library: Library of Foreign Languages and Islamic Sources (Qom)
Subject: Computer games,Computer animation,بازیهای کامپیوتری,متحرکسازی کامپیوتری, -- Programming, -- برنامه نویسی,a04,a05,a04,a05,Flash (Computer file),فلش (فایل کامپیوتر)
Classification :
E-Book
,

65. Macromedia Flash MX game design demystifie
Author: / Jobe Makar
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Flash (Computer file),Computer animation.,Computer games--Programming

66. Macromedia Flash MX game design demystified
Author: / Jobe Makar
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer animation,Flash (Computer file)
Classification :
QA76
.
76
.
C672
,
M34
2003


67. Macromedia Flash MX 2004 game design demystified /
Author: Jobe Makar, Ben Winiarczyk.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Computer animation.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
M33
2004


68. Macromedia Flash MX 2004 game design demystified /
Author: Jobe Makar, Ben Winiarczyk.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Flash (Computer file),Computer animation.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
M33
2004


69. Mastering SFML game development :
Author: Raimondas Pupius.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,Multimedia systems-- Computer programs.,C++ (Computer program language),Computer games-- Design.,Computer games-- Programming.,COMPUTERS-- Programming-- Games.,Multimedia systems-- Computer programs.
Classification :
QA76
.
76
.
C672


70. Mastering Unity 2D Game Development :
Author: Simon Jackson ; cover image by Simon Jackson.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming-- Computer programs.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
J33
2014eb


71. Matrix transforms for computer games and animation
Author: Vince, John )John A.(
Library: Library of Razi Metallurgical Research Center (Tehran)
Subject: Mathematics ، Computer graphics,Programming ، Computer games,، Linear programming,Programming ، Computer games,Mathematics ، Computer graphics,، Linear programming
Classification :
T
385
.
V5627
2012


72. Maya studio projects.
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Maya (Computer file) ; Computer animation. ; Computer games ; Programming. ; Digital video. ; Computer graphics. ; Simulation games. ;

73. Maya studio projects
Author: / Michael McKinley
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Maya (Computer file),Computer animation.,Computer games--Programming,Digital video.,Computer graphics.,Simulation games.

74. Modeling and Animation Using Blender
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Programming. ; Open source software. ; Computer programming. ; Game Development. ; -Computer games

75. Motion in games :
Author: Jan M. Allbeck, Petros Faloutsos (editions.)
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming, Congresses,Computer vision, Congresses,Image processing-- Digital techniques, Congresses
Classification :
QA76
.
76
.
C672
M53
2011


76. PSP game creation for teens
Author: Michael Duggan.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games -- Design.,Computer games -- Programming.,Computer graphics.
Classification :
QA76
.
76
.
C672
M534
2011


77. Physics for JavaScript games, animation, and simulations :
Author: Dev Ramtal, Adrian Dobre
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming,HTML (Document markup language),JavaScript (Computer program language),Physics-- Computer simulations
Classification :
QC52


78. Physics for JavaScript games, animation, and simulations :with HTML5 canvas
Author: Ramtal, Dev
Library: Library of Razi Metallurgical Research Center (Tehran)
Subject: Computer simulations ، Physics,Programming ، Computer games,، JavaScript )Computer program language(,، HTML )Document markup language(
Classification :
QC
52
.
R36
2014


79. Practical game development with Unity and Blender /
Author: Alan Thorn.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Blender (Computer file),Unity (Electronic resource),Blender (Computer file),Unity (Electronic resource),Computer games-- Programming.,Computer graphics.,Three-dimensional display systems.,Video games-- Design.,Computer games-- Programming.,Computer graphics.,GAMES-- Board.,Three-dimensional display systems.,Video games-- Design.
Classification :
QA76
.
76
.
C672


80. Procedural content generation for Unity game development :
Author: Ryan Watkins.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Video games-- Design.,Computer games-- Programming.,COMPUTERS / Programming / Games,Video games-- Design.
Classification :
GV1469
.
3

